|“[THAT IS A QUESTION FOR THE HEAD LIBRARIAN.]|
[ALLOW ME TO CALL HER.]”
|The following page is missing more information or pictures, and as such may contain assumptions or convey misinterpreted information. Take a grain of salt until this article is further expanded.|
The World is where the story of OneShot takes place. It is a circular plane. The Barrens are located on the edge, separated by water from the rest of the island, the Glen is on the coast of the center island, and the Refuge is a walled hexagon further in with the Tower at its center.
- Starting Area (Unknown Location, assumed to be somewhere in the world)
- The Barrens
- An Ocean
- The Glen
- The Refuge
- The Tower
The Old Sun provided light to the World until (in Prophetbot's words) "it went out". Prophetbot mentions in passing how the Old Sun used to sit at the top of the Tower and provided light to the World. Based on the fact that the Sun's "pedestal" at the top of the Tower is a light bulb socket and the fact that Prophetbot mentions how the Old Sun "went out", it is assumed that the Old Sun (like the new sun) was a light bulb.
The World Machine
Main Article: The World Machine
|“[You are going out of bounds.]”|
|WARNING! The following section contains Solstice spoilers. If you haven't played OneShot nor have done a Solstice run yet or if you wish not to be heavily spoiled, feel free to turn away from this section.|
The World Machine was created by The Author as a way to preserve the Old World, after discovering that the Old World could not be saved. The current World is the result of the simulation that the World Machine was made to handle. Constantly running so long as a host, Niko, existed in it.