(Added the official download links for OneShot, organized the article information a little bit and a few official images for OneShot.) Tag: sourceedit |
(Whoopsie forgot to update this page.) Tag: rte-source |
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[[File:Title.png|thumb|The title screen|220x220px]] |
[[File:Title.png|thumb|The title screen|220x220px]] |
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− | '''OneShot''' is a game developed in a modified version of RPG Maker 2003 by |
+ | '''OneShot''' is a game developed in a modified version of RPG Maker 2003 by [[Eliza Velasquez]] and [[Nightmargin]], released on June 30th, 2014. You play the role of a god who must guide the protagonist, [[Niko]], through a strange world inhabited by robots, with the ultimate goal of saving the world and returning Niko home. |
A being known as the [[Entity]] will break the fourth wall in multiple ways, from opening error messages addressing the player's name to changing the desktop background. If you manually close the game's window or quit the game, the Entity kills Niko and ends the game, hence the title OneShot. |
A being known as the [[Entity]] will break the fourth wall in multiple ways, from opening error messages addressing the player's name to changing the desktop background. If you manually close the game's window or quit the game, the Entity kills Niko and ends the game, hence the title OneShot. |
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Saving the game is done by resting at the beds found in the game's world. Going to bed closes the game automatically, and upon opening the game, you are greeted by a dream sequence that entails how Niko used to live before being mysteriously brought to this world. |
Saving the game is done by resting at the beds found in the game's world. Going to bed closes the game automatically, and upon opening the game, you are greeted by a dream sequence that entails how Niko used to live before being mysteriously brought to this world. |
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− | The game was made in a month for the 2014 Indie Game Maker Contest, and |
+ | The game was made in a month for the 2014 Indie Game Maker Contest, and was remade and extended by the original team with the addition of [[GIRakaCheezer]] in 2016 in RPG Maker XP and published by Degica Games. The features added include the ability to save the game by closing the window, additional playthroughs, and more permanent consequences. |
==Official Downloads== |
==Official Downloads== |
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Title black.png|The logo in black text |
Title black.png|The logo in black text |
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Oneshot turns 2 by nightmargin-da8t4tp.png|Promotional artwork by Nightmargin to celebrate the 2 year anniversary of OneShot |
Oneshot turns 2 by nightmargin-da8t4tp.png|Promotional artwork by Nightmargin to celebrate the 2 year anniversary of OneShot |
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− | BUFF STUFF.png|Artwork by Nightmargin depicting Niko as |
+ | BUFF STUFF.png|Artwork by Nightmargin depicting Niko as buff and masculine |
OneShot game title.png |
OneShot game title.png |
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OneShot game poster.png |
OneShot game poster.png |
Revision as of 19:27, 26 January 2017
OneShot is a game developed in a modified version of RPG Maker 2003 by Eliza Velasquez and Nightmargin, released on June 30th, 2014. You play the role of a god who must guide the protagonist, Niko, through a strange world inhabited by robots, with the ultimate goal of saving the world and returning Niko home. A being known as the Entity will break the fourth wall in multiple ways, from opening error messages addressing the player's name to changing the desktop background. If you manually close the game's window or quit the game, the Entity kills Niko and ends the game, hence the title OneShot.
Saving the game is done by resting at the beds found in the game's world. Going to bed closes the game automatically, and upon opening the game, you are greeted by a dream sequence that entails how Niko used to live before being mysteriously brought to this world.
The game was made in a month for the 2014 Indie Game Maker Contest, and was remade and extended by the original team with the addition of GIRakaCheezer in 2016 in RPG Maker XP and published by Degica Games. The features added include the ability to save the game by closing the window, additional playthroughs, and more permanent consequences.
Official Downloads